Friday, May 3, 2013

War of the world


War of the world [ver 1]
Map maker: unknown
Map Type:  Hero Defense
Number of Players: 1-8
Replayability: 6/10

The opening description is pretty, how should I say this, interesting. It’s broken English with typos here and there. But I cannot let the description drive me away. The game might be good and fun to play. It’s a defend your castle/structure type of map. Right off the bat similar with the loading introduction the characters themselves have typos. Well the good thing is the description is pretty straight forward. You also get a free archer which also serves as your courier. The archer has a base health of twenty five thousand and range damage of one thousand, not bad for a courier.

Once you choose a character you make your way to the frontlines and start killing some enemy units. Killing the enemy is not as easy as it sounds, especially when your 5 hits away from dying even with a full health bar. Thankfully the class I picked is a sumaner which I guess it means it’s a summoner, since my skill set allow me to summon creatures to do my bidding. The character is also a ranged unit, thankfully.
There is no time to think. Just carefully surveying the battle field will chip off away important life points from your character, which in this case almost got mine killed. Enemies are constantly pouring in from the opposing front, giving you a brief moment to regroup then back to defending your base.  The map itself is pretty big. You can explore and find certain things such as enemies and allies. 


The Good

A map that is fun to play with friends or just defend the castle by your lonesome. Every once in a while a certain event takes place whether it be elves needing rescue or finding new allies to add to your army. It’s a nice touch. It has some nice custom models, one model in particular is one of my favorites by far.

The Bad

Like I said before the typos in this game is pretty prominent, not much character variety and the description is very lackluster. It maybe direct to the point but you can at least provide a back story for flavor. Spell bugs is also a concern. An example would be the summoner having a creature previously stronger only to revert to a weaker form with a higher spell level. I hope that they fix this in future updates.




And by far the best custom character I have ever laid my eyes on. It looks so very clean and it just blows my mind away. I..I don’t even know what it is…







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