Sunday, June 9, 2013

Goblin Experimentals [ver 6.00]

Goblin Experimentals [ver 6.00]
Map maker: aimaintesi host77
Map Type: Survival/Coop
Number of Players: 2 -12
Replayability: 7/10

I’ll make it simple you are a goblin which is from a goblin tribe from three goblin tribes. The goal of the game is for you to decimate the opposing goblin tribe. Create buildings, make traps hunting animals and do so many more  in your quest to outlive and out last the other tribes. Since this is a survival game you need to cooperate to win. There are several roles from alchemists to miners, each job having advantages and disadvantages. For example the alchemist has a skill that allows him to make flowers/herbs/stuff sprout from the ground while a mechanic can instantly create coal without needing a structure. The former is useful mid game while the latter is effective early on.

Resource gathering is one of the main points of the game. You constantly lose your HP while away from a campfire. You need wood from cutting down trees, minerals from mining rocks and food from killing animals. You can do all of this but doing so will cause you the game. As the game suggests at some point you need to assign specific tasks to characters which skills cater to that task. For an easier game flow cooperation is needed to build a strong camp that can resist attack and raids from creeps and other players.

Thankfully the structures build themselves. Resources are all over the map waiting for you to plunder and utilize, they may not replenish but there is a lot to go around. Once you get ample resource you can make armors, swords, TNT and much more. Creating items took me a while, but you just need the required parts in specific order to make the item.

The Good

It’s a fun game that makes the side races such as goblins the main characters for once. Its challenging and there are different strategies on how to play and hopefully win the game.

The Bad


You need to move fast and know what class is useful and how to utilize the field. First time players will be put off playing against experienced players. Resource management is everything.



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