Tuesday, April 9, 2013

Protect The House!


Protect The House! [ver 2.6]
Map maker: PainRelievers
Map Type: Castle Defense
Number of Players: 5 - 10
Replayability: yes

It is another map with another structure to defend and more zombies to dispose. I couldn’t specify how important teamwork is, just to make it through the first wave. The premise is very simple. In the very exact middle of the map is your house and you must protect it from the relentless onslaught of undead creatures.

Player roles are split into a variety of jobs. Gunner, Firebat, Medic, Sniper, Engineer and the Gunslinger comprise the games roles. There is little to no difference between character classes. Some cant shoot as fast as the other characters but deal twice the damage. While some can act as mobile altars resurrecting fallen allies as they go. They all have one thing in common and that is they can summon buildings.

The game has two shops for you to purchase items and tomes. The tomes themselves don’t seem to do much, even if they do the effect is miniscule. The buildings that you can make range from basic upgradable towers, repair bots, barricades, bunkers and defibrillator units to shock your team mates back to life.

The Good

Fun, exhilarating and makes you act on choices that will either progress you and your team mates to another level or spell demise for everyone. Build towers and barricades upgrade them quickly or use your money to upgrade your character, adding more damage and health to fend off enemies.

The Bad

It’s a pretty quick game, once you get the tactics and strategy down. The game is over. The map itself is pretty small just a few shops with items that really doesn’t do much good. The game could benefit with more shops offering services such as mercenaries, consumables, and other things.

Zombieland


Zombieland [ver 1.1]
Map maker: Nafre
Map Type: Defense
Number of Players: 4-8
Replayability: Yes

A map where you take the role of a soldier (makes use of a marine model) that must fight off hordes upon hordes of the undead menace using what little time you have let to find a way out. Its best that you team up buddies since playing this on single player is difficult although not impossible. The map revolves around two things, defending the chopper and repairing it. There are specific points in the map where I guess you can salvage materials (lumber) to help you restore the choppers health.

A merchant provides you a myriad of weapons, armors and consumable items shake things up. You can choose to have weapons that either focus on speed or have a higher damage output. Or fill all of your equipment slots with all the armor you can find, taunt the zombies and have them chase you around. Or just firebomb/chemical bomb every zombie you see.

A simple job system is in place, thus making you choose whether you stay as a marine or turn into a scientist. Scientist can have two uses, give you health or restore mana quickly. And a spot on the map where you can earn instant money for items, if you survive though.

The Good
It’s a fun map that doesn’t let you, but wants you to actually cooperate with fellow team members so you can win and survive every wave thrown at you. And with each wave they grow stronger and tougher.

The Bad

The map is too small while nothing being wrong with small maps, I just felt that this map could’ve used more freedom for the characters to explore and scrounge up some stuff. One peculiar thing I saw was the zombies that spawn at night time, the one that are supposed to attack me seems to be mowing down the zombies that spawn at the graveyard.  Very exploitable.

Sunday, March 31, 2013

Lby 6.1


Lby 6.1-[ver???]
Map maker: Unavailable(war3.uuu9.com)
Map Type:  Castle Defense
Number of Players: 6
Replayability: yes

It is another map that focuses on defending a structure; this time around it’s the eye of Sargeras model on a stick. It’s the usual plethora of skill spamming utilizing team mate combos and what not. You don’t get much of a choice of characters in the game. You get what is assigned to you and just wing it. Even if you do not get a chance to choose; It is not that much of a problem the characters themselves can hold their ground.   

It features the usual shops of weapons, potions and tomes. A monster arena for quick money farming and a boss arena as well, it has custom models for bosses. And a more few things I haven’t really checked out.   

The Good

Custom models (pretty neat) Varying degrees of difficulty from defunct hp mobs to randomized character picks against mobs having HP nearly impossible to kill. Another thing that creators should be praised or and should be a standard in maps is the damage counter. You usually don’t see the actual damage a hero deals towards an enemy only critical hits are shown. This map lets you see the numbers in all its full glory with decimals and what not.

The Bad

Ive been having a string of bad luck lately. It seems that the maps that I find, well I cant see anything. Im relying on luck on what modes to choose and what characters to play with. Sometimes you win with an overpowered character but mostly you get smacked around; since you don’t know which item to buy or which skill to put in. The only thing I can seem to rely on is potions and tomes, anything else is a shot to the moon.



Friday, March 29, 2013

Jump 2.3


Jump 2.3[ver]
Map maker: Unavailaible(http://jump.uuu9.com/)
Map Type: AoS
Number of Players: 3v3, 5v5
Replayability: yes

It is another map where anime characters are mashed up in a battle field. Forced to fight each other for glory and survival. It uses custom models as all anime oriented maps do, but what sets this one from the others is that its textures are amazing. This map gets my vote for having the most beautiful texture Ive seen on a warcraft 3 model. Its so very detailed and looks natural, just like how they were in the anime/manga universe they were in.

The Good

It’s a very fast paced game, that centers around teamwork and proper coordination. Without those two key elements well, winning isn’t going to be easy.  Its very beautiful to watch and behold, at the same time it also might confuse players since the skill animation tends to get pretty bright and distracting.

The Bad

I really don’t see anything bad with this. Oh yeah I cant see some the text in the menu when selecting something. But Im sure you have luck on your side and you will probably choose the appropriate settings for you. The worst you could pick is random characters and that’s not so bad since everyone was made nicely. 

Tuesday, March 26, 2013

loli 2.1


Loli 2.1[ver 1.24e]
Map maker: unavailable              
Map Type:  Hero defense
Number of Players: 6
Replayability: yes

A map that, instead of burly big warriors or Amazonian women, you have guessed it little girls for playable characters. The characters themselves are taken from known media such as the Touhou franchise, Rozen maiden, Black rock shooter, Shakugan no shana and what seems to be a palette swap of prince Kael’thas (I did not know that he qualified for a loli character.)

The objective of the game is simple. You must protect your house from oncoming waves of enemies.
Through teamwork and skill spamming finishing the game is an easy task.

The Good

It’s a very fun replayable game, with teamwork a necessary element in reaching the final levels. The character models are simply adorable. The skills blend flawlessly in the background. It is your run of the mill map with custom models with custom spell effects, it is beautiful.

The Bad

Did I mention that I could not read or see any description on this map. The only thing that I could make out was the tomes that you buy for adding some extra point in your attributes (strength, agility, intelligence).  Aside from that and looking around for some hunting grounds to earn more cash, I could not figure out the item builds. Everything had the icon of an axe, with varying prices it was hard to decipher which I should buy, which I want to buy, which I need to buy, etc.





                                                                                                                                                                         

Monday, March 18, 2013

The Lost Temple


The Lost Temple [ver.: v1.4b.9]
Map maker: Search2Destroy
Map Type:  Claim and Defend.
Number of Players: 4v4
Replayability:  not so much

The Lost temple is set on an island where several heroes are put to the test to claim the lost temple for the side they are aligned with. 4 statues reside in the temple, destroying the statues releases a guardian an invisible force that will spawn once an obelisk has been claimed, determined to seek and slay the owner of said obelisk.

The Good

It’s a simple map, with simple objectives. The heroes themselves though quite few are nicely done, might need a bit of nerfing but skills are pretty and the passive skills make the game more exciting as its effects tend to make farming for money easier or roaming the map faster. The item build is easy and understandable enough buy the same equipment again until you reach the highest tier possible. Equipment with diverse effects requires you to buy a recipe book and travel to different shops scattered around the map. Boss mobs make the game less boring from the simple claim and survive type of game play. A weather system that forces players to move about the island.


The Bad

It’s in its early stages, not much here. Map is small along with some confusing recipe combinations that will take some time to grasp.

Thursday, March 14, 2013

Knight Footmen-Wars Tz


Knight Footmen-Wars Tz [ver 2.8]
Map maker: Aron
Map Type: multi mode
Number of Players: 1 - 12
Replayability: yes

A map that brings back one of the early game modes that sparked the warcraft map modding community. A mode where you pick a hero that must destroy the opponents base of operations, add some racial bonuses and penalties, unit upgrades and strategies. The stage is set for some fun times. It can be fast such as run and gun or a war of attrition. Your play style will decide your fate.

The game has four modes for you to choose from Survivor mode, Classic mode, Hero Defense and Hero Arena. Each mode is the same with little differences. The map is littered with your troops fighting against the enemy. Think of yourself as a general commanding an army tasked whether to make them deal more damage, upgrade their armor, turn them into berserkers or heal faster in battle. The decision is up to you. The heroes are well enough to use, each can stand his own ground couple that with some friends and it’s a royal rumblin rockin good time.  

The Good
It’s a fun map, as all maps should be enjoyable to say the most. Some bosses are around to make things more lively. Basic item building with a point system in place to for item balance.  The norms are in place which is good for the game since beginner players can handle things quickly and efficiently during game time.

The Bad
It is not that there is something wrong with it, it is just that kill some heroes destroy the base. The premise is shallow not much lore or connection for you to feel towards your character and the game.